Phone booth I created for my Portfolio Preparation class a couple of months ago. I was given a reference board to base my model off of, and points were given based on how closely the model resembled the reference (with some requested modifications such as the crown symbol being a metal plate and the phone hanging off of the phone box). I first modeled everything in Maya and then moved directly into Substance Painter to texture. I also used Photoshop to recreate the posters that were shown in the reference photos I was given. Rendered in Marmoset Toolbag.
I also set up a rig in Maya to control the door and the hinge mechanism